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| Mesh (EntCmd *owr) |
| | Constructor.
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| Mesh (EntCmd *owr, TaggedObjectStorage &theNodesStorage, TaggedObjectStorage &theElementsStorage) |
| | Constructor.
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| Mesh (EntCmd *owr, TaggedObjectStorage &theStorageType) |
| | Constructor.
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virtual | ~Mesh (void) |
| | Destructor.
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virtual bool | addNode (Node *) |
| | Adds to the domain the node being passed as parameter.
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virtual bool | removeNode (int tag) |
| | Removes from domain the node identified by the tag being passed as parameter.
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virtual bool | addElement (Element *) |
| | Appends to the domain the element being passed as parameter.
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virtual bool | removeElement (int tag) |
| | Deletes the element identified by the tag being passed as parameter.
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virtual void | clearAll (void) |
| | Deletes from domain all its components (nodes, elements, loads and constraints). GENERAL NOTE ON REMOVAL OF COMPONENTS: downward casts (while bad) are o.k. as only the type of components can be added to the storage objects, e.g. only elements can be added to theElements therefore casting a XC::MeshComponent from theElements to an XC::Element is o.k.
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void | setNodeReactionException (const int &) |
| | Asigna la excepción para comprobación de reacciones (ver Mesh::checkNodalReactions).
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void | checkNodalReactions (const double &) |
| | Comprueba que los valores de las reacciones en los nodos sean correctos, esto es, que todos los nodos libres tienen reacción nula.
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void | clearDOF_GroupPtr (void) |
| | Clears the pointers to node DOF groups.
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void | setGraphBuiltFlags (const bool &f) |
| | Returns true if the modelo ha cambiado.
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int | initialize (void) |
| | Inicializa.
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virtual int | setRayleighDampingFactors (const RayleighDampingFactors &rF) |
| | Asigna valores a los coeficientes de amortiguamiento de Rayleigh.
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const TaggedObjectStorage * | nodes (void) const |
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TaggedObjectStorage * | nodes (void) |
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const TaggedObjectStorage * | elements (void) const |
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TaggedObjectStorage * | elements (void) |
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virtual ElementIter & | getElements () |
| | Returns an iterator to the mesh elements.
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virtual NodeIter & | getNodes () |
| | Returns an iterator a los nodos del domain.
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const NodeLockers & | getNodeLockers (void) const |
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NodeLockers & | getNodeLockers (void) |
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bool | existElement (int tag) |
| | Returns true if the mesh has an element with the tag being passed as parameter.
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virtual Element * | getElement (int tag) |
| | Returns a pointer to the element identified by the tag being passed as parameter.
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virtual const Element * | getElement (int tag) const |
| | Returns a pointer to the element identified by the tag being passed as parameter.
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Element * | getNearestElement (const Pos3d &p) |
| | Returns a pointer to the nearest element to the point being passed as parameter.
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const Element * | getNearestElement (const Pos3d &p) const |
| | Returns a pointer to the nearest element to the point being passed as parameter.
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bool | existNode (int tag) |
| | Returns true if the mesh has a node with the tag being passed as parameter.
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virtual Node * | getNode (int tag) |
| | Returns a pointer to the nodo cuyo tag being passed as parameter.
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virtual const Node * | getNode (int tag) const |
| | Returns a pointer to the nodo cuyo tag being passed as parameter.
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Node * | getNearestNode (const Pos3d &p) |
| | Returns the nodo closest to the point being passed as parameter.
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const Node * | getNearestNode (const Pos3d &p) const |
| | Returns the nodo closest to the point being passed as parameter.
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virtual int | getNumElements (void) const |
| | Returns the number of elements.
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virtual int | getNumNodes (void) const |
| | Returns the número de nodos.
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size_t | getNumDeadElements (void) const |
| | Returns the number of inactive elements on the mesh.
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size_t | getNumLiveElements (void) const |
| | Returns the number of active elements on the mesh.
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size_t | getNumDeadNodes (void) const |
| | Returns the number of inactive nodes on the mesh.
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size_t | getNumLiveNodes (void) const |
| | Returns the number of active nodes on the mesh.
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size_t | getNumFrozenNodes (void) const |
| | Returns the number of frozen nodes on the mesh.
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size_t | getNumFreeNodes (void) const |
| | Returns the number of free nodes on the mesh.
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virtual const Vector & | getPhysicalBounds (void) |
| | Returns the BND del modelo.
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const std::vector< std::string > & | getNombresCoordenadas (void) const |
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std::string | getNombreUnidades (void) const |
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virtual int | buildEleGraph (Graph &theEleGraph) |
| | Builds the element's graph.
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virtual int | buildNodeGraph (Graph &theNodeGraph) |
| | Construye el grafo de nodos.
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virtual Graph & | getElementGraph (void) |
| | Builds the elements graph of the mesh (if not builded yet) and returns a reference to it.
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virtual Graph & | getNodeGraph (void) |
| | Builds (if needed) the graph of the domain nodes and returns a reference to it.
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virtual int | commit (void) |
| | Commits mesh state.
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virtual int | revertToLastCommit (void) |
| | Returns the mesh to its last commited state.
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virtual int | revertToStart (void) |
| | Return the mesh into its initial state.
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int | update (void) |
| | Update the element's state.
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void | freeze_dead_nodes (const std::string &nmbLocker) |
| | Freezes inactive nodes (prescribes zero displacement for all DOFs on inactive nodes).
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void | melt_alive_nodes (const std::string &nmbLocker) |
| | Clears the constraints over activated nodes previously created by the freeze method.
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const double | getEffectiveModalMass (int mode) const |
| | Return the masa modal efectiva correspondiente al modo i.
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Vector | getEffectiveModalMasses (const int &numModes) const |
| | Returns the masas modales efectivas.
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void | zeroLoads (void) |
| | Loop over nodes and elements getting them to first zero their loads.
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virtual void | Print (std::ostream &s, int flag=0) |
| | Imprime el domain.
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virtual int | sendSelf (CommParameters &) |
| | Sends object through the channel being passed as parameter.
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virtual int | recvSelf (const CommParameters &) |
| | Receives object through the channel being passed as parameter.
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| virtual double | getNodeDisp (int nodeTag, int dof, int &errorFlag) |
| | Returns the component of the displacement of the node wich the tag is being passed as parameter. More...
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virtual int | setMass (const Matrix &mass, int nodeTag) |
| | Asigna la matriz de masas al nudo cuyo tag being passed as parameter.
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| virtual int | calculateNodalReactions (bool inclInertia, const double &) |
| | Calculate nodal reaction forces and moments. More...
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| MeshComponentContainer (EntCmd *owr, int classTag, int dbTag=0) |
| | Constructor.
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const Domain * | getDomain (void) const |
| | Returns a pointer to the mesh domain.
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Domain * | getDomain (void) |
| | Returns a pointer to the mesh domain.
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| MovableObject (int classTag, int dbTag) |
| | Constructor.
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| MovableObject (int classTag) |
| | Constructor.
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| MovableObject (const MovableObject &otro) |
| | Copy constructor.
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MovableObject & | operator= (const MovableObject &otro) |
| | Operacdor asignación.
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int | getClassTag (void) const |
| | Returns the tag de la clase.
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int | getDbTag (void) const |
| | Returns the tag para la database.
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int | getDbTag (CommParameters &) |
| | Returns the tag para la database.
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void | setDbTag (int dbTag) |
| | Asigna el tag para la database.
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void | setDbTag (CommParameters &) |
| | Asigna, sólo si es preciso, el tag para la database.
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virtual int | setParameter (const std::vector< std::string > &argv, Parameter ¶m) |
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virtual int | updateParameter (int parameterID, Information &info) |
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virtual int | activateParameter (int parameterID) |
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virtual int | setVariable (const std::string &variable, Information &) |
| | Returns the identificador de la variable cuyo nombre being passed as parameter.
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virtual int | getVariable (const std::string &variable, Information &) |
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| DistributedBase (void) |
| | Constructor.
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const int & | getDbTagDataPos (const int &i) const |
| | Returns the data at the i-th position.
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void | setDbTagDataPos (const int &i, const int &v) |
| | Sets the data at the i-th position.
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void | inicComm (const int &dataSize) const |
| | Initializes communication.
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