51 #ifndef BeamWithHinges3d_h 52 #define BeamWithHinges3d_h 54 #include <domain/mesh/element/truss_beam_column/BeamColumnWithSectionFDTrf3d.h> 55 #include <utility/matrix/Matrix.h> 56 #include <utility/matrix/Vector.h> 57 #include "material/section/repres/CrossSectionProperties3d.h" 58 #include "domain/mesh/element/utils/fvectors/FVectorBeamColumn3d.h" 63 class FEM_ObjectBroker;
65 class SeccionBarraPrismatica;
102 static double workArea[];
104 void checkNodePtrs(
Domain *theDomain);
105 void setHinges(
void);
107 void getForceInterpMatrix(
Matrix &b,
double x,
const ID &c);
108 void getDistrLoadInterpMatrix(
Matrix &bp,
double x,
const ID &c);
116 double E,
double A,
double Iz,
double Iy,
double G,
double J,
119 CrdTransf3d &coordTrans,
double massDensPerUnitLength = 0.0,
120 int max = 1,
double tol = 1.0e-16);
128 double getRho(
void)
const 130 void setRho(
const double &r)
142 int revertToLastCommit(
void);
143 int revertToStart(
void);
146 const Matrix &getTangentStiff(
void)
const;
147 const Matrix &getInitialStiff(
void)
const;
152 int addInertiaLoadToUnbalance(
const Vector &accel);
153 const Vector &getResistingForce(
void)
const;
160 int getResponse(
int responseID,
Information &info);
162 int setParameter(
const std::vector<std::string> &argv,
Parameter ¶m);
163 int updateParameter(
int parameterID,
Information &info);
165 void Print(std::ostream &s,
int flag = 0);
CrdTransf provides the abstraction of a frame coordinate transformation. It is an abstract base class...
Definition: CrdTransf.h:87
void zeroLoad(void)
Zeroes loads on element.
Definition: BeamWithHinges3d.cpp:477
Base class for materials.
Definition: Material.h:85
Domain (mesh and boundary conditions) of the finite element model.
Definition: Domain.h:98
~BeamWithHinges3d(void)
Destructor.
Definition: BeamWithHinges3d.cpp:140
const Vector & getResistingForceIncInertia(void) const
Returns the action of the element over its attached nodes. Computes damping matrix.
Definition: BeamWithHinges3d.cpp:556
Internal forces for a beam column 3D element.
Definition: FVectorBeamColumn3d.h:40
void setDomain(Domain *theDomain)
Establece el domain of the element.
Definition: BeamWithHinges3d.cpp:150
int commitState(void)
Consuma el estado of the element.
Definition: BeamWithHinges3d.cpp:178
int getNumDOF(void) const
Return the number of element DOFs.
Definition: BeamWithHinges3d.cpp:146
Mechanical properties of a section (area, moments of inertia,...) in a three-dimensional problem (six...
Definition: CrossSectionProperties3d.h:40
int addLoad(ElementalLoad *theLoad, double loadFactor)
Effect of the load on the element.
Definition: BeamWithHinges3d.cpp:487
int recvSelf(const CommParameters &)
Receives object through the channel being passed as parameter.
Definition: BeamWithHinges3d.cpp:666
Base calass for the finite elements.
Definition: Element.h:104
Base class for loads over elements.
Definition: ElementalLoad.h:73
Base class for 3D coordinate transformation.
Definition: CrdTransf3d.h:80
Base class for beam-column cross sections. Constitutive equations of the section. ...
Definition: SeccionBarraPrismatica.h:50
3D beam colun element with SeccionBarraPrismatica material type.
Definition: BeamColumnWithSectionFDTrf3d.h:65
int sendData(CommParameters &)
Send members through the channel being passed as parameter.
Definition: BeamWithHinges3d.cpp:600
Element * getCopy(void) const
Virtual constructor.
Definition: BeamWithHinges3d.cpp:136
const Matrix & getMass(void) const
Returns the mass matrix.
Definition: BeamWithHinges3d.cpp:463
Definition: Parameter.h:65
int recvData(const CommParameters &)
Receives members through the channel being passed as parameter.
Definition: BeamWithHinges3d.cpp:626
int sendSelf(CommParameters &)
Sends object through the channel being passed as parameter.
Definition: BeamWithHinges3d.cpp:652
Communication parameters between processes.
Definition: CommParameters.h:65
================================================================================
Definition: ContinuaReprComponent.h:34
3D beam with hinges in both ends.
Definition: BeamWithHinges3d.h:73
Definition: Response.h:71
void Print(std::ostream &s, int flag=0)
Imprime el objeto.
Definition: BeamWithHinges3d.cpp:684
int update(void)
Actualiza el estado of the element.
Definition: BeamWithHinges3d.cpp:738