28 #ifndef python_interface_h 29 #define python_interface_h 31 #include <boost/python/module.hpp> 32 #include <boost/python/def.hpp> 33 #include <boost/python/class.hpp> 34 #include <boost/python/suite/indexing/vector_indexing_suite.hpp> 35 #include <boost/python/suite/indexing/map_indexing_suite.hpp> 36 #include <boost/python/docstring_options.hpp> 37 #include <boost/python/implicit.hpp> 38 #include "utility/actor/objectBroker/all_includes.h" 39 #include "xc_utils/src/geom/d1/Recta2d.h" 40 #include "xc_utils/src/geom/d2/Semiplano2d.h" 41 #include "xc_utils/src/geom/d2/Rejilla2d.h" 42 #include "xc_utils/src/geom/d2/BND2d.h" 43 #include "xc_utils/src/geom/d2/poligonos2d/Cuadrilatero2d.h" 44 #include "xc_utils/src/geom/d1/Segmento2d.h" 45 #include "xc_utils/src/geom/d1/Polilinea3d.h" 46 #include "xc_utils/src/geom/pos_vec/SVD3d.h" 47 #include "xc_utils/src/geom/pos_vec/TritrizPos3d.h" 48 #include "xc_utils/src/gnu_gts/TriangleMap.h" 51 #include <domain/domain/single/SingleDomNodIter.h> 53 #include "xc_utils/src/geom/pos_vec/Vector3d.h" Element with material.
Definition: ElemWithMaterial.h:40
Base class for 3 node triangles.
Definition: TriBase3N.h:46
Base class for plane elements.
Definition: ElemPlano.h:48
Base class for 4 node quads.
Definition: QuadBase4N.h:45
Base class for element's physical properties.
Definition: PhysicalProperties.h:45
Material pointer container. It's used by elements to store materials for each integration point...
Definition: MaterialVector.h:46