XC Open source finite element analysis program
XC::Beam3dUniformLoad Member List

This is the complete list of members for XC::Beam3dUniformLoad, including all inherited members.

activateParameter(int parameterID) (defined in XC::MovableObject)XC::MovableObjectvirtual
addElasticDeformations(const double &L, const CrossSectionProperties3d &ctes_scc, const double &lpI, const double &lpJ, const double &loadFactor, FVector &v0)XC::Beam3dUniformLoad
addElasticDeformations(const double &L, const CrossSectionProperties2d &ctes_scc, const double &lpI, const double &lpJ, const double &loadFactor, FVector &v0) (defined in XC::BeamMecLoad)XC::BeamMecLoad
addFixedEndForcesInBasicSystem(const double &L, const double &loadFactor, FVector &) const XC::Beam3dUniformLoadvirtual
addReactionsInBasicSystem(const double &, const double &, FVector &) const XC::Beam3dUniformLoadvirtual
applyLoad(double loadfactor) (defined in XC::ElementBodyLoad)XC::ElementBodyLoadvirtual
assignTag(int newTag)XC::TaggedObject
AxialXC::BeamMecLoadprotected
Beam3dUniformLoad(int tag, double wy, double wz, double wx, double tx, const ID &theElementTags) (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoad
Beam3dUniformLoad(int tag, const Vector &Fxyz, double tx, const ID &theElementTags) (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoad
Beam3dUniformLoad(int tag) (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoad
Beam3dUniformLoad(void) (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoad
BeamLoad(int tag, int classTag, const ID &theElementTags) (defined in XC::BeamLoad)XC::BeamLoad
BeamLoad(int tag, int classTag) (defined in XC::BeamLoad)XC::BeamLoad
BeamMecLoad(int tag, int classTag, const double &Trans, const double &Axial, const ID &theElementTags) (defined in XC::BeamMecLoad)XC::BeamMecLoad
BeamMecLoad(int tag, int classTag) (defined in XC::BeamMecLoad)XC::BeamMecLoad
BeamUniformLoad(int tag, int classTag, double wTrans, double wAxial, const ID &theElementTags)XC::BeamUniformLoad
BeamUniformLoad(int tag, int classTag)XC::BeamUniformLoad
BeamUniformLoad(int classTag)XC::BeamUniformLoad
Categoria(void) const (defined in XC::BeamUniformLoad)XC::BeamUniformLoadvirtual
DistributedBase(void)XC::DistributedBase
DomainComponent(int tag, int classTag)XC::DomainComponentprotected
ElementalLoad(int tag=0, int classTag=0) (defined in XC::ElementalLoad)XC::ElementalLoad
ElementalLoad(int tag, int classTag, const ID &) (defined in XC::ElementalLoad)XC::ElementalLoad
ElementBodyLoad(int tag, int classTag, const ID &theElementTags) (defined in XC::ElementBodyLoad)XC::ElementBodyLoad
ElementBodyLoad(int tag, int classTag) (defined in XC::ElementBodyLoad)XC::ElementBodyLoad
ElementBodyLoad(int classTag) (defined in XC::ElementBodyLoad)XC::ElementBodyLoad
elemTagsXC::ElementalLoadprotected
getAppliedSectionForces(const double &L, const Matrix &xi, const double &loadFactor) const XC::Beam3dUniformLoadvirtual
getAxialComponent(void) const (defined in XC::BeamMecLoad)XC::BeamMecLoadinline
getClassTag(void) const XC::MovableObject
getCopy(void) const XC::TaggedObjectvirtual
getDbTag(void) const XC::MovableObject
getDbTag(CommParameters &)XC::MovableObject
getDbTagData(void) const XC::Beam3dUniformLoadprotectedvirtual
getDbTagDataPos(const int &i) const XC::DistributedBase
getDimVectorFuerza(void) const XC::Beam3dUniformLoadvirtual
getDimVectorMomento(void) const XC::Beam3dUniformLoadvirtual
getDistributedGlobalForces(void) const XC::BeamUniformLoadinline
getDistributedGlobalMoments(void) const XC::BeamUniformLoadinline
getDistributedLocalForces(void) const XC::BeamUniformLoadinline
getDistributedLocalMoments(void) const XC::BeamUniformLoadinline
getDomain(void) const XC::DomainComponentvirtual
getElementTags(void) const (defined in XC::ElementalLoad)XC::ElementalLoadvirtual
getGlobalForces(void) const XC::BeamMecLoadvirtual
getGlobalMoments(void) const XC::BeamMecLoadvirtual
getGlobalVectors(const Matrix &) const (defined in XC::BeamMecLoad)XC::BeamMecLoadvirtual
getIdx(void) const XC::DomainComponentinline
getLoadPatternTag(void) const XC::Loadvirtual
getLocalForce(void) const XC::Beam3dUniformLoadvirtual
getLocalForces(void) const XC::Beam3dUniformLoadvirtual
getLocalMoment(void) const XC::Beam3dUniformLoadvirtual
getLocalMoments(void) const XC::Beam3dUniformLoadvirtual
GetPreprocessor(void) const XC::DomainComponent
GetPreprocessor(void)XC::DomainComponent
getResultant(const Pos3d &p=Pos3d(), bool initialGeometry=true) const XC::BeamUniformLoadvirtual
getTag(void) const (defined in XC::TaggedObject)XC::TaggedObjectinline
getTorsor(void) (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoadinline
getTransComponent(void) const (defined in XC::BeamMecLoad)XC::BeamMecLoadinline
getTransZComponent(void) (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoadinline
getType(void) (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoad
getVariable(const std::string &variable, Information &) (defined in XC::MovableObject)XC::MovableObjectvirtual
inicComm(const int &dataSize) const XC::DistributedBase
Load(int tag, int classTag)XC::Load
MovableObject(int classTag, int dbTag)XC::MovableObject
MovableObject(int classTag)XC::MovableObject
MovableObject(const MovableObject &otro)XC::MovableObject
numElements(void) const (defined in XC::ElementalLoad)XC::ElementalLoad
operator=(const MovableObject &otro)XC::MovableObject
Print(std::ostream &s, int flag=0)XC::Beam3dUniformLoadvirtual
Print(std::ostream &s, int flag=0) const (defined in XC::BeamMecLoad)XC::BeamMecLoad
recvData(const CommParameters &cp)XC::Beam3dUniformLoadprotected
recvSelf(const CommParameters &) (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoadvirtual
removeElement(int tag)XC::ElementBodyLoadvirtual
sendData(CommParameters &cp)XC::Beam3dUniformLoadprotected
sendSelf(CommParameters &) (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoadvirtual
set_indice(const size_t &i)XC::DomainComponent
setAxialComponent(const double &a) (defined in XC::BeamMecLoad)XC::BeamMecLoadinline
setDbTag(int dbTag)XC::MovableObject
setDbTag(CommParameters &)XC::MovableObject
setDbTagDataPos(const int &i, const int &v)XC::DistributedBase
setDomain(Domain *theDomain)XC::ElementBodyLoadvirtual
setElementTags(const ID &theEleTags) (defined in XC::ElementalLoad)XC::ElementalLoad
setLoadPatternTag(int loadPaternTag)XC::Loadvirtual
setParameter(const std::vector< std::string > &argv, Parameter &param) (defined in XC::MovableObject)XC::MovableObjectvirtual
setTag(int newTag)XC::TaggedObjectprotected
setTorsor(const double &d) (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoadinline
setTransComponent(const double &t) (defined in XC::BeamMecLoad)XC::BeamMecLoadinline
setTransZComponent(const double &d) (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoadinline
setVariable(const std::string &variable, Information &)XC::MovableObjectvirtual
TaggedObject(int tag, EntCmd *owr=nullptr)XC::TaggedObject
TransXC::BeamMecLoadprotected
Tx(void) const (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoadinline
updateParameter(int parameterID, Information &info) (defined in XC::MovableObject)XC::MovableObjectvirtual
Wx(void) const (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoadinline
Wy(void) const (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoadinline
Wz(void) const (defined in XC::Beam3dUniformLoad)XC::Beam3dUniformLoadinline
~DomainComponent(void)XC::DomainComponent
~TaggedObject(void) (defined in XC::TaggedObject)XC::TaggedObjectinlinevirtual