58 #ifndef EIGHTNODEBRICK_H 59 #define EIGHTNODEBRICK_H 65 #include <domain/mesh/element/ElementBase.h> 66 #include <utility/matrix/Matrix.h> 67 #include <utility/matrix/Vector.h> 68 #include "domain/mesh/element/utils/body_forces/BodyForces3D.h" 124 double determinant_of_Jacobian;
129 int r_integration_order;
130 int s_integration_order;
131 int t_integration_order;
136 std::vector<MatPoint3D> matpoint;
148 int node_numb_1,
int node_numb_2,
int node_numb_3,
int node_numb_4,
149 int node_numb_5,
int node_numb_6,
int node_numb_7,
int node_numb_8,
170 int getNumDOF(
void)
const;
175 int revertToLastCommit ();
182 const Matrix &getTangentStiff(
void)
const;
183 const Matrix &getInitialStiff(
void)
const;
186 const Matrix &getConsMass(
void);
189 int addInertiaLoadToUnbalance(
const Vector &accel);
191 const Vector FormEquiBodyForce(
void);
192 const Vector &getResistingForce(
void)
const;
198 void Print(std::ostream &s,
int flag =0);
202 int getResponse (
int responseID,
Information &eleInformation);
208 BJtensor H_3D(
double r1,
double r2,
double r3)
const;
209 BJtensor interp_poli_at(
double r,
double s,
double t);
219 BJtensor getStiffnessTensor(
void)
const;
222 void set_strain_stress_tensor(FILE *fp,
double * u);
228 BJtensor Nodal_Coordinates(
void)
const;
233 BJtensor total_disp(FILE *fp,
double * u);
239 int get_global_number_of_node(
int local_node_number);
240 int get_Brick_Number(
void);
246 double get_Gauss_p_c(
short order,
short point_numb)
const;
247 double get_Gauss_p_w(
short order,
short point_numb)
const;
252 BJtensor iterative_nodal_forces(
void)
const;
257 BJtensor linearized_nodal_forces(
void)
const;
263 void reportshort(
char *);
264 void reportPAK(
char *);
265 void reportpqtheta(
int);
267 void computeGaussPoint(
void);
268 void reportCIPIC(
char *);
269 void reportTensorF(FILE *);
BJtensor getMassTensor(void) const
Returns the tensor de masas.
Definition: EightNodeBrick.cpp:1075
Definition: BJtensor.h:110
Domain (mesh and boundary conditions) of the finite element model.
Definition: Domain.h:98
Base class for 2D and 3D materials.
Definition: NDMaterial.h:91
void Print(std::ostream &s, int flag=0)
Imprime el objeto.
Definition: EightNodeBrick.cpp:3062
Hexaedro de ocho nodos.
Definition: EightNodeBrick.h:82
Base calass for the finite elements.
Definition: Element.h:104
Base class for loads over elements.
Definition: ElementalLoad.h:73
Element * getCopy(void) const
Virtual constructor.
Definition: EightNodeBrick.cpp:408
BJtensor dh_drst_at(double r, double s, double t) const
Definition: EightNodeBrick.cpp:690
void setDomain(Domain *theDomain)
Sets the domain for the element.
Definition: EightNodeBrick.cpp:2406
void incremental_Update(void)
Definition: EightNodeBrick.cpp:422
Base class for finite element with pointer to nodes container.
Definition: ElementBase.h:46
const Vector & getResistingForceIncInertia(void) const
Returns the action of the element over its attached nodes. Computes damping matrix.
Definition: EightNodeBrick.cpp:2976
Body forces over an element.
Definition: BodyForces3D.h:39
int update(void)
Actualiza el estado of the element.
Definition: EightNodeBrick.cpp:4029
int commitState()
Consuma el estado of the element.
Definition: EightNodeBrick.cpp:2413
const Matrix & getMass(void) const
Returns the mass matrix.
Definition: EightNodeBrick.cpp:2711
Communication parameters between processes.
Definition: CommParameters.h:65
================================================================================
Definition: ContinuaReprComponent.h:34
Definition: Response.h:71