Shell¶
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class
xc.ShellCrdTransf3dBase¶ Bases:
xc_base.CommandEntity-
getBasicTrialAccel((ShellCrdTransf3dBase)arg1, (int)arg2) → Vector :¶ - C++ signature :
- XC::Vector getBasicTrialAccel(XC::ShellCrdTransf3dBase {lvalue},int)
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getBasicTrialDisp((ShellCrdTransf3dBase)arg1, (int)arg2) → Vector :¶ - C++ signature :
- XC::Vector getBasicTrialDisp(XC::ShellCrdTransf3dBase {lvalue},int)
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getBasicTrialVel((ShellCrdTransf3dBase)arg1, (int)arg2) → Vector :¶ - C++ signature :
- XC::Vector getBasicTrialVel(XC::ShellCrdTransf3dBase {lvalue},int)
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getLocalAxes¶ Returns transformation local axes as matrix rows: [[x1,y1,z1],[x2,y2,z2],…·] .
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getLocalCoordinates((ShellCrdTransf3dBase)arg1, (Pos3d)arg2) → Pos2d :¶ Returns local coordinates of a point.
- C++ signature :
- Pos2d getLocalCoordinates(XC::ShellCrdTransf3dBase {lvalue},Pos3d)
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getNaturalCoordinates((ShellCrdTransf3dBase)arg1, (Pos3d)arg2, (object)arg3) → ParticlePos3d :¶ Returns local coordinates of a point.
- C++ signature :
- XC::ParticlePos3d getNaturalCoordinates(XC::ShellCrdTransf3dBase {lvalue},Pos3d,double (*) [4])
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getProj((ShellCrdTransf3dBase)arg1, (Pos3d)arg2) → Pos3d :¶ - C++ signature :
- Pos3d getProj(XC::ShellCrdTransf3dBase {lvalue},Pos3d)
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getTrfMatrix¶ Returns the transformation matrix.
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getVectorGlobalCoordFromLocal((ShellCrdTransf3dBase)arg1, (Vector)arg2) → Vector :¶ Returns global coordinates of a vector.
- C++ signature :
- XC::Vector getVectorGlobalCoordFromLocal(XC::ShellCrdTransf3dBase {lvalue},XC::Vector)
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getVectorLocalCoordFromGlobal((ShellCrdTransf3dBase)arg1, (Vector)arg2) → Vector :¶ Returns local coordinates of a vector.
- C++ signature :
- XC::Vector getVectorLocalCoordFromGlobal(XC::ShellCrdTransf3dBase {lvalue},XC::Vector)
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update((ShellCrdTransf3dBase)arg1) → int :¶ - C++ signature :
- int update(XC::ShellCrdTransf3dBase {lvalue})
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class
xc.ShellLinearCrdTransf3d¶ Bases:
xc.ShellCrdTransf3dBase
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class
xc.QuadBase4N_SFD¶ Bases:
xc.PlaneElement4N_SFD-
getArea((QuadBase4N_SFD)arg1, (bool)arg2) → float :¶ Returns element’s area.
- C++ signature :
- double getArea(XC::QuadBase4N<XC::SectionFDPhysicalProperties> {lvalue},bool)
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getPerimeter((QuadBase4N_SFD)arg1, (bool)arg2) → float :¶ Returns element’s perimeter.
- C++ signature :
- double getPerimeter(XC::QuadBase4N<XC::SectionFDPhysicalProperties> {lvalue},bool)
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class
xc.ShellMITC4Base¶ Bases:
xc.QuadBase4N_SFD-
computeBasis((ShellMITC4Base)arg1) → None :¶ Compute local coordinates and basis
- C++ signature :
- void computeBasis(XC::ShellMITC4Base {lvalue})
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getLocalCoordinatesOfNode((ShellMITC4Base)arg1, (int)arg2) → ParticlePos3d :¶ Returns local coordinates of node i.
- C++ signature :
- XC::ParticlePos3d getLocalCoordinatesOfNode(XC::ShellMITC4Base {lvalue},int)
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getMeanInternalDeformation((ShellMITC4Base)arg1, (str)arg2) → float :¶ - C++ signature :
- double getMeanInternalDeformation(XC::ShellMITC4Base {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
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getMeanInternalForce((ShellMITC4Base)arg1, (str)arg2) → float :¶ - C++ signature :
- double getMeanInternalForce(XC::ShellMITC4Base {lvalue},std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)
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getNaturalCoordinates((ShellMITC4Base)arg1, (Pos3d)arg2) → ParticlePos3d :¶ Returns natural coordinates of point.
- C++ signature :
- XC::ParticlePos3d getNaturalCoordinates(XC::ShellMITC4Base {lvalue},Pos3d)
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getParticlePos3dInterpolatedDisplacements((ShellMITC4Base)arg1, (ParticlePos3d)arg2) → Vector :¶ - C++ signature :
- XC::Vector getParticlePos3dInterpolatedDisplacements(XC::ShellMITC4Base {lvalue},XC::ParticlePos3d)
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getParticlePos3dInterpolationFactors((ShellMITC4Base)arg1, (ParticlePos3d)arg2) → Vector :¶ - C++ signature :
- XC::Vector getParticlePos3dInterpolationFactors(XC::ShellMITC4Base {lvalue},XC::ParticlePos3d)
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getPos3dInterpolatedDisplacements((ShellMITC4Base)arg1, (Pos3d)arg2) → Vector :¶ - C++ signature :
- XC::Vector getPos3dInterpolatedDisplacements(XC::ShellMITC4Base {lvalue},Pos3d)
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getPos3dInterpolationFactors((ShellMITC4Base)arg1, (Pos3d)arg2) → Vector :¶ - C++ signature :
- XC::Vector getPos3dInterpolationFactors(XC::ShellMITC4Base {lvalue},Pos3d)
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strainLoad((ShellMITC4Base)arg1, (Matrix)arg2) → None :¶ - C++ signature :
- void strainLoad(XC::ShellMITC4Base {lvalue},XC::Matrix)
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vector3dUniformLoadGlobal((ShellMITC4Base)arg1, (Vector)arg2) → ShellUniformLoad :¶ - C++ signature :
- XC::ShellUniformLoad const* vector3dUniformLoadGlobal(XC::ShellMITC4Base {lvalue},XC::Vector)
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vector3dUniformLoadLocal((ShellMITC4Base)arg1, (Vector)arg2) → ShellUniformLoad :¶ - C++ signature :
- XC::ShellUniformLoad const* vector3dUniformLoadLocal(XC::ShellMITC4Base {lvalue},XC::Vector)
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class
xc.ShellMITC4¶ Bases:
xc.ShellMITC4Base