61 #include "beam3dBase.h" 71 const Matrix &getStiff(
void)
const;
74 beam3d01(
int tag,
double A,
double E,
double G,
double Jx,
double Iy,
double Iz,
int Nd1,
int Nd2,
double theta);
Base calass for the finite elements.
Definition: Element.h:104
01 3D beam element.
Definition: beam3d01.h:68
Element * getCopy(void) const
Virtual constructor.
Definition: beam3d01.cpp:80
int sendSelf(CommParameters &)
Sends object through the channel being passed as parameter.
Definition: beam3d01.cpp:300
int recvSelf(const CommParameters &)
Receives object through the channel being passed as parameter.
Definition: beam3d01.cpp:314
Communication parameters between processes.
Definition: CommParameters.h:65
Base class for 3D beam elements.
Definition: beam3dBase.h:41
================================================================================
Definition: ContinuaReprComponent.h:34