64 #include <utility/matrix/Matrix.h> 65 #include <utility/matrix/Vector.h> 78 mutable double fourEI;
79 mutable double twelveEI;
83 mutable int isStiffFormed;
88 const Matrix &getStiff(
void)
const;
89 void formVar(
void)
const;
95 beam2d04(
int tag,
double A,
double E,
double I,
int Nd1,
int Nd2);
98 int revertToLastCommit(
void);
100 const Matrix &getTangentStiff(
void)
const;
101 const Matrix &getInitialStiff(
void)
const;
104 int addInertiaLoadToUnbalance(
const Vector &accel);
106 const Vector &getResistingForce(
void)
const;
112 void Print(std::ostream &s,
int flag =0);
Element * getCopy(void) const
Virtual constructor.
Definition: beam2d04.cpp:97
2D beam element 04.
Definition: beam2d04.h:73
Base calass for the finite elements.
Definition: Element.h:104
Base class for loads over elements.
Definition: ElementalLoad.h:73
const Vector & getResistingForceIncInertia(void) const
Returns the action of the element over its attached nodes. Computes damping matrix.
Definition: beam2d04.cpp:268
void Print(std::ostream &s, int flag=0)
Imprime el objeto.
Definition: beam2d04.cpp:359
2D beam element.
Definition: beam2d.h:40
int recvData(const CommParameters &)
Receives object members through the channel being passed as parameter.
Definition: beam2d04.cpp:322
Communication parameters between processes.
Definition: CommParameters.h:65
================================================================================
Definition: ContinuaReprComponent.h:34
int sendData(CommParameters &)
Send object members through the channel being passed as parameter.
Definition: beam2d04.cpp:315