30 #ifndef NodeLocations_h 31 #define NodeLocations_h 32 #include "utility/tagged/TaggedObject.h" 33 #include "utility/matrix/ID.h" 39 std::set<int> nodePartitions;
42 void Print(std::ostream &s,
int flag =0);
43 int addPartition(
int partition);
void Print(std::ostream &s, int flag=0)
Imprime el objeto.
Definition: NodeLocations.cc:35
Definition: NodeLocations.h:36
Object idenfied by an integer (tag).
Definition: TaggedObject.h:82
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Definition: ContinuaReprComponent.h:34